Tag Archives: HTC

What the f*@# do you mean you don’t have an iPhone?

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You can file this under rant.

One of the things that boggles my mind, is when someone in the mobile space says that they don’t own an iPhone.

Whoa!

Hold your horses.

Before you start prattling on about the whole Samsung/Apple debate (Winston), know that that’s not where I’m going with this.

Simmer down now.

iPhone is just a placeholder.

The title to this post might have been “What the f*@# do you mean you don’t have an <insert name of mobile device here>?”

But that didn’t quite roll off the tongue.

Feel me?

Honestly, I could care less about your mobile device preference.

Apple, Samsung, HTC, LG, Nokia, Motorola, I could give a rat’s ass what you like.

As long as you own a smart phone capable of approximating the intended feature or functionality you’re trying to vet, we’re cool.

But when you’re building a mobile site, developing an app, using QR codes, or integrating augmented reality…

ANYTHING that requires a proper smart phone to experience…

And don’t own a proper smart phone…

You. Sound. Crazy.

At least to me you do.

I can’t tell you how often I’ve talked to folks about how a feature works or is supposed to work.

And learned – in the midst of that discussion – that they’ve never actually tested the issue being discussed on a device.

Or, worse yet, that they don’t even own the friggin’ device to test on.

I mean really?

How do you form your lips to critique something you’ve never tested?

Why are we even having this discussion?

Trying to describe a function or feature to someone who doesn’t have the device in question is like trying to describe color to a blind person.

No. It’s actually worse.

Especially if that person is making decisions in the absence of valid information.

Sure, wireframes, mock ups and emulators can help you imagine what the finished product will be like.

And they’re great for what they’re for – modeling.

But there is nothing like experiencing a thing on the platform for which it was intended.

And there’s nothing more valuable than getting feedback from an actual user.

Now, truth be told, I used to be one of the people of whom I speak.

Back in the day, I blacked out on Android users, but never owned an Android device.

My opinions of Android’s inadequacies were wholly based on conjecture not fact.

I have since seen the error of my ways, copped a Samsung GS3 and tested countless other Android devices.

So the disdain I now feel for Android devices, is steeped in fact.

But I digress.

My point is, don’t be like the old ignorant Stephen, casting stones in a glass house.

Be like the new Stephen, who opens the window to cast his stones carefully and with precision.

Now class, what have we learned today?

1. Stephen has a low tolerance for BS.

2. If you’re developing for mobile, you’ve got to have a mobile device.

I’m done.

Rant over.

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Filed under iPhone, mobile, opinion, rant, technology, Uncategorized

Apple 1 (billion). Samsung 0.

Samsung is cute and all, but original…not so much.

Yesterday, it was announced that the jury in the Apple patent lawsuit against Samsung had returned a verdit in Apple’s favor on virtually every count of their complaint.

The jury determined that Samsung had, in fact, ripped off Apple’s designs for the popular iPhone and iPad devices.

Despite a spirited defense, and counter complaints against Apple, alleging that Apple had infringed upon several of Samsung’s patents, the jury soundly rejected Samsung’s arguments and found in Apple’s favor.

The jury found that several of Samsung’s products illegally used Apple’s patented “bounce-back” feature when a user scrolls to an end image, and the ability to zoom text with a tap of a finger.

In so finding, they awarded Apple $1.05 billion, about $1.5 shy of what Apple was suing for, but a marked more than Samsung expected to pay.

Apple’s lawyers, seeing blood with the jury verdict, are now asking the judge to levy treble damages (triple the amount of the actual damages awarded a prevailing plaintiff, leveled to punish the losing party for willful conduct).

Of course, lawyers for Samsung immediately filed an appeal, seeking to reverse the jury verdict and challenge the damages awarded.

It’s unlikely that they’ll be successful.

But the bigger issue are the implications for the rest of the mobile phone industry.

Samsung isn’t the only mobile phone maker to use Apple’s bounce-back or zoom features.

A full range of Android devices are likely going to be in Apple’s crosshairs soon enough.

Samsung was one of the first companies to leverage Google’s Android platform on it’s devices, but it is far from the only one.

Motorola, HTC, and LG are all handset makers utilizing the Android operating system in their phones, but Samsung was by far the leader, with over 20 million Android smart phones sold since their introduction in 2010.

The real impact of this verdit will be seen in the coming months, as manufacturers determine whether sticking with Android will expose them to the type of liability Samsung has been exposed to.

If anything, this verdict re-establishes Apple claim to innovation.

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Filed under iPad, iPhone, mobile, technology